Program 6 – Emboss bump mapping
04.02.2004
04.02.2004
16.11.2003
OpenGL has ponderously using extensions. For example there are more extensions for pixel shader for ATI and NVidia which are not compatible. Another issue is that there are two API and I wanted to know both. Read the rest of this entry »
30.10.2003
12.09.2003
There are:
- lighting with light-map which was created with radiosity in 3ds max
- better collision
- gravitation and jumps
source code and executable – 660kB without jpeglibm.lib
model to 3ds max – 95kB